Day 43: Mr. Johnathan Goffe’s Maquette

Of course it’s a heroic pose. Dispassionate and aloof. Practical and inspiring. But wrong.

Nothing about Mr. Goffe is dispassionate, aloof, practical, or inspiring. For that matter nothing is heroic. Missing is his gear, his photographs and his art. And the stupid-ass hat.

He’s a typical Tinker: brass and exactly two meters in height. He has very few patches and only subtle modifications. The occasional ornamentation is tastefully done in a leaf motif near his joints, not scrolling up the shaft of a limb like some Tinkers. These days it’s all about asymmetrical add-ons and looking wrenched, but Mr. Goffe is a bit of a throw-back. The most obvious mods reside below his knee joint on both legs. He can swap out his original lower legs for something more suitable to the terrain. He is a walker.

Where the good Mr. Goffe has over embellished is with the etchings. Etchings are nothing new with the cranks and the windups to be sure. Even a few of the rougher new model Tinkers are etched. But not the antiques. In that regard Mr. Goffe is quite unique.

He’s got quarter, half, and full etchings symmetrically wrapping his face but not entirely bilateral and not applied along the sagittal plane, just off a bit. Nearly in line with his left eye and somewhat vertical. The pattern brings to mind a leafy vine trying to be a composite geometric primitive or arcane handwriting. But it’s none of the three.

Day 42: The Approach to Epiphany

http://theworldthroughmyeyes.zenfolio.com/p621561972/?photo=230512538

Johnathan Goffe said, “Good.”

He worried he hadn’t turned off his Bluetooth soon enough. Tinkers on the trail ahead was a bit of a surprise. They looked intimate–probably had theirs off as well. Blah blah blah

As if the small black road through the big white snow wasn’t an obvious enough path, the generation old trees walled the trail in. The high grey fog obscured his retreat. Stay on the path. Move forward. Face the inevitable. The vanishing point.

Johnathan expected to be alone. He had expected to be contemplating his next action. He had expected this back approach would help him in that regard. Now his attention was drawn to the couple ahead. Drawn down from his own lofty problems in a way that was both compelling and unappealing.

eesh–less concrete anyone?

This is the road to his sister’s home. Her palace. She’s the queen–or something. He’s the disaffected brother. Brother-in-law. Ex-brother-in-law.

Most folks will circle around to the formal road even if they originally reach the palace from the west where this road would shorten the walk. There isn’t a law or a gate or a haunting or any other reason that tinkers should take this route, they just don’t. But Johnathan does/will.

Can’t tell if this seen is the first of the final. Given the presence of the mist I am thinking the later, but I’ve never worked out if mist was entirly metaphorical or only partially so. I like it both ways. In either case I he needs to be contemplative but unfocused. Once he gets to the palace he and the reader need to feel like there are two paths for him to take and that either one is as valid and likely as the other.

This is the approach to epiphany.

Day 41: Exploring the nature of Badness

I just don’t believe that bad people know they are bad.  This notion makes me think I’ll be able to construct compelling villains.  I also makes me think that it will be harder to do so.  How does an author compel good people to do evil things?

If you think you are in the right, then your actions won’t be evil in that sort of innocence way.  Me stepping on a bug isn’t great for the bug, but I don’t spend much time thinking about it and neither do those around me that see it happen–survivor bugs excluded.  So for me that’s not evil.  At these extreme, evil become solidly tied to the perspective of the actor.  That in turn erodes the concept that some event or action can actually be inherently evil.

Crap.

So now the doer of evil has to be aware of the results of his actions.  Which makes the challenge of having bad people that don’t think they are bad more challenging.  Maybe you alter the perception of the bad guy.  The audience and maybe the good guys don’t perceive a large enough gap between the bad guy and themselves to fall into the bug extreme, but the bad guy does.  So bad guy sees bugs; good guys see other guys that ought to be good.

That path lends itself to a caste system or to just outright discrimination.

Another version of that might allow me to have bad guys that just don’t care about what happens to strangers.  It’s OK for me to squish bugs and humans alike when I don’t know either one of them and my actions either won’t be found out or they won’t be judged harshly by my peers.

Cool.

That’s how I get to dictators and leaders of groups and countries.  If you are surrounded by fellows that don’t believe or can’t know what your actions are doing to others then you bad guy is golden.